How do I forcefully move the player's cursor?

I basically want to find a way to forcefully set the position of a player’s cursor. In essence, this:

local myMouse = Player:GetMouse()
myMouse.Position = Vector2.new(x_position, y_position)
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I don’t think you can, pretty sure mouse is read-only. You can try creating a pseudo cursor with GUIs, but yeah, you can’t change mouse position.

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