How do I get a part that has a CFrame to always match the front of the torso?

Greetings, I’m wondering how to make a part follow the front of the torso, instead of it just facing the Z axis

Box.CFrame = Torso.CFrame + Vector3.new(0,0,-1.5)

The problem is it’s always facing where I set the vector3.new, instead of following infront of the torso. Is there any way to fix this?

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If you use CFrames instead it should work:

part.CFrame = pp.HumanoidRootPart.CFrame*CFrame.new(0,0,-3)

edit: Having said that it would probably be better to just use welds.

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