i have a HumanoidDescription, and if i did
HumanoidDescription:GetAccessories(true)
it will return a table like this with all the HumanoidDescription accessories
the HumanoidDescription might have 2 accessories, or 10 accessories, or none so how can i get the last index always? i dont care about the value
i am so dump i forgot i can use “#” before the table
local accessories = HumanoidDescription:GetAccessories(true) -- returns a table local LastIndex = #accessories print(LastIndex) -- if accessories have 4 items, it will print 4
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