How do I get the memory that an instance takes in a game?

As the title shows, how will I accomplish this?

Stats would be the service to give you this info.

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You can get the Deprecated Global called DataCost.
Though it is deprecated, it can still be used in the commandline

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It gives out a number, but idk what that number means…

Yeah, but idk what should I use from there to get the memory of an instance.

That is how much it costs to save the instance using the deprecated data persistence

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You can get how much memory is being used with Stats:GetTotalMemoryUsageMb.

Though I am curious what this is for?

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I just want to know how much memory my unions take in my game specifically. Why, I want to do this, because if I am in the game and I turn on the Microphiler. I look to the sky and everything is normal, but once I look to the models the bar gets full… So I want to see how much memory they occupy independently.