I was thinking of doing something, but that would require the PlaceVersion, I know game.PlaceVersion
is a thing but the value will be 0 if you try to use it in your studio
is there any other way?
I was thinking of doing something, but that would require the PlaceVersion, I know game.PlaceVersion
is a thing but the value will be 0 if you try to use it in your studio
is there any other way?
Iām not sure there is, however, game.PlaceVersion
will show the correct version when running in a the roblox client so players of your game will be able to see the correct version.
If you need something that checks for a specific version you could use RunService to determine if the roblox instance is running in studio and manually set it to that value, otherwise setting it to the proper game version