How do I get the player in the serverscript without using remote events or arguments

Alright, so straight to the point, I’m here confused and wanted to see if there is a possible way pointing out the player without using remote events/functions or arguments, because if you’re trying to get something from the server and you need the players name, you will always have to point out an argument, is there a alternative way of getting the player?

I know this sounds weird but I’m just trying to experiment something and see if it will work, because it can be wayy more secure.

game.Players:GetPlayerFromCharacter(characterModel)
game.Players:GetPlayerByUserId(UserId)

game.Players:FindFirstChild(playerName)

You don’t need Remote Events for this. I think all these methods work just fine both in a server and in a local script.

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Thank you, but I already found a better way now, sorry for wasting y’all time