Whenever I play on console theres a little dot that appeares that is supposed to be like the mouse, how do I get the position of that?

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You can try to use this code:
-- Note: You should use ContextActionService or UserInputService instead of
-- the Mouse object for accomplishing this task.
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
local function onMouseMove()
-- Construct Vector2 objects for the mouse's position and screen size
local position = Vector2.new(mouse.X, mouse.Y)
local size = Vector2.new(mouse.ViewSizeX, mouse.ViewSizeY)
-- A normalized position will map the top left (just under the topbar)
-- to (0, 0) the bottom right to (1, 1), and the center to (0.5, 0.5).
-- This is calculated by dividing the position by the total size.
local normalizedPosition = position / size
print(normalizedPosition)
end
mouse.Move:Connect(onMouseMove)