I’m making a server list for my game and want to display ping and region. I’m using one of roblox’s endpoints (https://games.roblox.com/v1/games/placeId/servers) that returns some info about all of the current running servers, which includes ping. I already have a proxy working for it, and I made it using Vercel. But that’s not my issue.
The issue is that reserved servers do not show up in the data that I get from the endpoint. Normal servers do, and if your friend is in a reserved server the data shows up, but otherwise, nothing.
I’ve tried using the following endpoints:
- https://games.roblox.com/v1/games/placeId/servers/Public (returns only if they are in start place)
- https://games.roblox.com/v1/games/placeId/servers/Friend (returns if the friend is in a server)
- https://games.roblox.com/v1/games/placeId/private-servers (doesn’t return anything, is probably for normal private servers)
Yes, I am aware that the server has to be running for it to return any data.
If it’s not possible to get this data from reserved servers, is there another way I can get the server’s ping? Or, is there an alternative to reserved servers that would allow this to work? Please let me know!
P.S. not sure if this is the right catagory
Thank you for any/all help!
OH BTW, im using an alt account’s token for the api for safety. would this work if i used the account that owns the game?