Hello! I am wanting to give my r6 rig facial animations, and I assumed it wouldn’t be that different from r15, but whenever I put the mesh head into the r6 rig it doesn’t work. Any ideas on how I could fix this? Thanks - BMWLux
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I’m also wondering the same thing! Does anyone have any ideas on how the implementation would work?
From 3 years ago vro, why no one had even made this idea yet ![]()
They could use dynamic heads
https://roblox.com/library/15229007970
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