Alright. Let me explain.
How would I achieve place to place communication? Is there a HTTPS API that let’s me do this or maybe an ingame service? Do I have to use Datastore?
Let’s say I have 3 places. Place A, B and C.
These are their jobs
- A is where the players will start in. They will choose if they want to go to place B or C
- B is where players will send information to players in place C
- C is where players will carry out instruction from place B
So, how would I:
- Send the number of players in place B and C so that one does not get filled up with too many players.
- Send information from players of place B to C of what instructions players are to do.
- Send the confirmation of an instruction from place C to B
The players will all be in the same game.
Thanks for your time and effort.