Hello everyone. Let me describe, I did imported my sail mesh from blender and had animation of wind in blender with armature. When i wanted to add animation to Sail mesh it said this
Yes I know what it means but how do i can apply it to plane mesh?
I never had that error before. Can you re-import the mesh, select the armature, and take a picture of it ? The second error, are you sure that your model is un-anchored ?
Also, on the mesh requirement a flat plate cannot work.
If you use blender solidify your mesh and re-import it. Also, once imported, double side your mesh.
You said “cloth”. Did you used physics in Blender and then bake the animation ? Or you did it by yourself with the bones ?
If you used physics sorry im not an expert with that I tried a while ago for a similar animation with water but no bones no animation…
Also, if i remember correctly in Blender it’s not a problem to add a solidity modifier (or scale z axis or extrude in edit mode) and then add the cloth physics.
You don’t have to extrude a LOT, just a little so Roblox can import. Flat plane can’t work