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What do you want to achieve?
I want to improve player playtimes which is currently averaging at around 3 minutes. I hope to get developers perspectives as new visitors of the game. -
What is the issue?
The game suffers from a lack of player retention and hooks. I need a way to hook players into the game. I would appreciate any feedback that can identify the game problems/problem and/or possible solutions or improvements -
What solutions have you thought of so far?
I have thought of the following solutions:
- Players move away from the tutorial area so I added rewards around the map as a way to engage them.
- Player seem to hate reading so I added dialogue.
- I added an objective system after the tutorial is finished to give players goals and introduces them to some up elements. I have thought of adding rewards to the objective system but have not implemented it.
- I am thinking of changing the thumbnail and adding more thumbnails and changing the game icon but have not done so yet.
- I have thought of adding a gameplay video to better explain the game and give a peek before playing but have not done so yet.
- I am thinking of adding fish personalities to keep players engaged.
The game name is Clean Fish. The game link: Clean Fish | Play on Roblox
