I’m trying to make a map for my game which is going to be solely a boat, but how do I improve this model to make it look better and practical as a map
I’m really bad at building lol and my computer can’t handle blender so how can I do these improvements on roblox studio
Maybe there’s another software other than blender but my crappy computer probably wouldn’t handle it
It really comes from experience imo. If you want, analyze some free models or look at a tutorial.
But from my method it’s more building and building in your own projects, each one you level up a bit.
But ways you can improve it is by first making a haul, you can use plugins like Gapfill or Archimedes for example as tools to make builds like that better.
And maybe if you can’t build in an advanced way, then you don’t have too.
Pioneer your own style, everyone loves different things.
Definitely don’t need blender, although it certainly helps. Utilising unions can achieve the same results.
Look online at more of a “boat” shape, they aren’t really cylinders. Try to at least create a diagonal point at the end of the boat like this:
Then you can move on to more complex things such as creating a bow in the boat, in which case i’d probably start again and work on one side at a time, and then duplicate it over.
Google is your best friend, so use it for inspiration.
The flag would be tricky to make more realistic without blender, but you can play around with the Archemides plugin to see what can be done.
Best of luck!