So reciently the sponsor for my game ( https://www.roblox.com/join/18fgc ) ended and on the same day I started getting some home recommendations. Here is the graphic:
As you can see, there is a spike, and then it stays between 20-1 impression per hour. I know that you need to improve these stats to get more recommendations:
(maybe prices were a little low but whatever) I thought of sponsoring again to see how it goes, but the stats I need only increase with home recommendations users so idk what to do. Do I wait till the stats I need come out? Do I make better thumbnails? I would like to hear your opinions.
You just need to make your game better. Monetization stat is based on per player statistics meaning it doesn’t matter if you have 90 players or 10000, you can still have really good monetization stats. It would be helpful if you could share your other stats like engagement, retention etc. It’s interesting that you had such good stats when you were sponsoring… how many players were you getting from sponsors compared to now?
thank you for your answer, session time was between 5-6 minutes and playtime between 6-8. retention day 1 between 3.4% to 4.5% and retention 7 days gives innacurrate data because the game is kinda new. Heres the plays metric:
yes, but if I had a 0.5% of users that pay, that means I would need 200 players and then I would have 1 player that paid, but I dont even have 100 players a day, so the quantity of players does matter (it can be better i know, but its a lot more difficult with less people)
Yea, I would say improve your thumbnails, increase engagement–put a bunch of those free rewards and stuff at the beginning or make it super easy at the start or something. Are your stats, red, yellow or green? You need like 3 yellow stats to get good home recommendations.
these are the stats, they arent very accurate because I had only 10 players yesterday. The stats you need to get more home recommendations arent these, the ones you need are in aquisition > home recommendations but I still dont have them, I think they will be ready by wednesday. Ill work on improving the stats of course but idk if i can do something else
Try to get your qualified play though rate above 1.5% and your day 1 retention above 7%. You’re killing it on the average playtime so good job on that.
Hello, thank you. Basically, a month after I created this post I sponsored the game again but with a good amount of robux (20k), that gave me a lot more recommendations. Also I created a lot more thumbnails and now I got a qptr of ~2% and upgraded a lot of things in the game. Recently I remade the whole UI and that boosted all my stats and doubled my monetization (its still shit but im working on it). Here are some stats:
i know i’m quite late to the party, but i was wondering how long u did run the ads for since my game is currently getting only a couple hundred home recs a day and i want to improve that alongside my dau which is around 40-80. if you don’t mind sharing that would be great!
Hello, sorry for the late reply, havent been using devforum in a while. In both of the sponsors I let it run for 1 week and maybe 2 or 3 days more. Did your game get more home recs after you sent the message?
thanks for replying! and yes my game actually start to get more home recs after sending the message lol. about a week ago, suddenly my play through rate spiked to 8%, making the algorithm keep boosting my game and now the game is getting 2000-5000 dau thankfully. no additional ads were needed but ty for telling me your ad routine