How do I keep an animation playing?

How do I keep the hand from springing back into place after the animation is done?


It’s supposed to just stay but idk how to make it do that.

you need to activate thisimage
on the animation editor and publish the animation

I’m pretty sure that would loop the hand squeezing as well, I just want the hand to keep gripping.
I fixed it by making the frame longer, but one issue I have now is the easing direction is reversed.

u can just play a separate looped animation (I like this cuz u can also animate it as u like) or set speed to 0

You can use AnimationTrack:AdjustSpeed(0) to stop the animation.