When I load into my game, I see the baseplate and everything being loaded for a split second until my loading screen pops up.
I’ve tried to prevent this using this piece of code:
local plrgui = game.Players.LocalPlayer:WaitForChild("PlayerGui")
plrgui.SetTopbarTransparency(0)
local gui = script.ScreenGui:Clone()
gui.Parent = plrgui
repeat until game:IsLoaded()
gui.Enabled = false
which didn’t work and instead just made my game crash.
Is there something wrong with the code and is there a better way of preventing this from happening?