How do I make a 2D model that has 8 faces of direction?

I want to make a model that is similar to Forsaken’s scrapped Hello John Doe model. It is supposed to have 8 faces of direction:

Right sided:

Front Sided:

How do I get this to work with scripts and a model?

I have an idea where depending on which way the player’s camera is facing when the script is running, the model switches to a new face. But I have no idea how to code that.

Here is what I have created:

I was going to do a decal thing with 8 planes, each representing a side of the model, where if you look at a certain side, then it changes to that decal, but I am not sure how to code it for indiviual players.

It is supposed to feel like an animation is standing in the 3D space, but I don’t know how to do this…

Illustrative example of what I want but need help with.

You know what? This is already good. It’s kind of bad, but it looks good from far away.

1 Like

I believe dot products can be used to do what you want.

If you send your character as an rbxm, I can show you what I mean.

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.