I’ve been struggling with this for a while now while working on my new game. I don’t know how this would work. How would this work?
My ban GUI works, yes it kicks them if you ban them while they’re in your server, but not if they’re in any other server, and also kicks them when they try to join back, saying they’re banned.
I’m not talking about them joining back, I’m talking about banning them and it kicks them from the server they’re currently in, it only kicks them after they rejoin. Kinda hard to explain.
You could try to use MessagingService to broadcast to other servers the userId of the banned player, and upon receiving the broadcast, each server checks for that player and kicks them if found
that could be simply done using data stores as that broadcasts them once, and as he explained later that he wants them to kick when banned in the same server.