How do I make a beam from a projectile type tool?

I want to make a part that starts at the tip of my handle, and ends at the position i clicked at. How can I do this? (I’m using raycasting btw)

local ray = Ray.new(handle.Position,mouse.hit.p)

In this tutorial they cover creating a beam & using FindPartOnRay:

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Yeah I’ve done it before, I’m getting back into it I’ll check the tutorial to see if it’s as you mentioned.

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