How do I make a block follow a certain line, which is based off the orientation of the block?

Basically I’m trying to make blocks in which they move in a line that rotates based off the origin blocks rotation. However, this happens and also messed up the rigid align orientation and for some reason negates the original velocity.

A side note is that the velocity that a block starts with is based off where it starts at with its rotation on spawn, based off a lookvector.

Help would be appreciated!

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You can use AlignOrientation to align the part’s orientation with the orientation of an Attachment.

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