How do I make a bodyvelocity's velocity move in the direction of the camera?

Use the camera’s Look vector along with the target speed for the bodyvelocity:

local Camera = workspace.CurrentCamera
local BodyVelocity = --put here
local SPEED = 200 --speed of the body velocity

BodyVelocity.Velocity = SPEED * Camera.CFrame.LookVector 

--Note: will only work on client.
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