I have no idea how I will get the character variable. And I am kind of a new scripter so how would this go about? My script is here:
local ray = Ray.new(script.Parent.HumanoidRootPart.Position, Vector3.new(0,0,-10))
–Create a ray that goes 5 studs in front of the character
local Part, Position = game.Workspace:FindPartOnRay(ray, script.Parent)
–Finds if there’s a part hit, and where the ray ends, while ignoring the character
if Part then
–do your stuff here
print(“Found part!”)
end