How do i make a folder for players, so when they join the game, they get in the folder named ''Players''

So i want the players character to get in a folder thats in workspace, so i can prevent tower collision, how do i do this?

game:GetService("Players").PlayerAdded:Connect(function(plr)
	plr.CharacterAdded:Connect(function(char)
		char.Parent = workspace.Folder
	end)
end)