I have two parts and I know their positions and orientations. How do I create a prismatic between them like the second part is partway through a zipline which connects the two parts? (code below)
local newAttachment0 = Instance.new(“Attachment”, child) | ||||
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newAttachment0.CFrame = CFrame.new(newAttachment0.Position, sP.Spinner.Position) | ||||
local newAttachment1 = Instance.new(“Attachment”, sP.Spinner) | ||||
newAttachment1.CFrame = CFrame.new(newAttachment1.Position, child.Position) | ||||
local newPrismatic = Instance.new(‘PrismaticConstraint’, child) | ||||
newPrismatic.Attachment0 = newAttachment0 | ||||
newPrismatic.Attachment1 = newAttachment1 | ||||
newPrismatic.LimitsEnabled = true | ||||
newPrismatic.UpperLimit = 80 |
Edit right now its swing aroundwhen it should just stay in place because it should already be on the line because the attachments are facing eachother.