How do I make a script, that the model is as the same as the user who is in the server? For example: A player joins the game and sees the model of himself on his own screen, then the other player joins and sees himself too as a model on his own screen too. (The Mirror and the model of the user are examples too)
orif u want the model to be only be seen by each player u can put it inside the player camera,
and i believe u can also make a humanoid copy a user id in some way so it copies the look of the avatar if u want and it doesn’t make any sense i can try to make a example ?
as for the moving around of the model depending on the player position as like a real mirror is more complicated and i can’t really help u with that tho
https://i.gyazo.com/f05527afed755770758506f2ee9facbc.mp4
was lazy so just used teams as refference but u can prob figure that out
is uncopy locked i was lazy to check if character exists so its placed inside the Players.CharacterScripts
only downside to doing it with player camera is that it cant be done from a server sided script since only local client script can do it upside server doesn’t have to render that dummy like the client does so less lagg
if u wanna use the same dummy for both players just make it look different a local script on the client side can change the looks since other client wont see that change

