Alright, so the title is kinda long, so let me explain:
lets say I have made a diving forward animation how would i make it so that when the diving animation is finished, it places the character where the animation has ended,
Alright, so the title is kinda long, so let me explain:
lets say I have made a diving forward animation how would i make it so that when the diving animation is finished, it places the character where the animation has ended,
make the animation without moving the character’s position too much and use a BodyVelocity or use CFrame or Vector 3 programming