How do I make chunk-loading terrain?

Hey everyone:
So, I’ve been playing a little bit more apocalypse rising and fantastic frontier than lately and a question popped into my head: how would I go about creating a chunk-loading based smooth terrain game? I understand that it’s possible but I’m confused as to how. Thank you in advance!
Tux

2 Likes

Nobody has been able to answer my question yet. I’d really appreciate an answer.

Hey Tux! Just trying to figure out, whats “Chunk-loading Terrain”?

Maybe it’s StreamingEnabled?

You’ll find it inside workspace.

unless you want to manually do it with a script you would use TerrainService and math, I sugest that you start there.

1 Like

it’d be where I keep things out of the workspace for a while and then have it load when your player is closer. A nice way to put this is like minecraft in that it allows the map to be loaded when needed and away when its not.

StreamingEnabled is where I would start for chunk-based terrain.

I’ll look into it, but I’m unsure where to start from there