How do I make different types of sword skins and how do i know which sword skin the player has picked

Is there anyway that I can know which sword skin the player has picked i currently only have one sword for it

Provide more detail please. We can’t really help with one sentence.

How are you’re doing it right now? Code? Processes?

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Use bool values, when a player has the tool in their inventory change the bool value to true. It’s straight forward enough.

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Ok will try it out just that should I make different variables for each sword skin.

Yep, just use different bools and store them in a folder like

skin1
skin2
skin3

and so on. Goodluck!

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