Is there anyway that I can know which sword skin the player has picked i currently only have one sword for it
Provide more detail please. We can’t really help with one sentence.
How are you’re doing it right now? Code? Processes?
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Use bool values, when a player has the tool in their inventory change the bool value to true. It’s straight forward enough.
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Ok will try it out just that should I make different variables for each sword skin.
Yep, just use different bools and store them in a folder like
skin1
skin2
skin3
and so on. Goodluck!
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