How do i make each player see different thing?

(I’m not english so sorry for any mistakes)

Helloooo, say i want to make a gun system with bullet visualizing and viewmodel, for a client the bullet comes out of his viewmodel’s muzzle, for everyone else the bullet comes out of tool that client is holding, i know it’s possible with events but i’m not sure how to do that

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The best way I can think of is rendering bullets on client. I’m not that experienced with coding guns so I cant be for sure.

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If the part where the bullet is shown is done on the server everyone will see it and it may even be laggy in their view due to that. If it is shown by the client then only the player will see the bullet and it will have considerably less lag or studder, if any. Most guns use a remote to trigger the server side visuals.

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Thanks for the replies guys, i think i figured it out

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