How do I make it so that A tool is always equipped and that it can't be shown in the players inventory?

The title speaks for itself

How do I make it so that A tool is always equipped and that it can’t be shown in the players inventory?

I had a similar problem and what I did was that I just welded the tool onto the players arm using a WeldConstraint.

In a local script in StarterPlayerScripts, you can try:

`game.StarterGui:SetCoreGuiEnabled(“Backpack”, false)

game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
local tool = game.Players.LocalPlayer.Backpack:WaitForChild(ToolName)

character.Humanoid:EquipTool(tool)
end)`

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It worked, but do you know any API Documentation page that talks about Core Gui and its functions like SetCoreGuiEnabled?

SetCore: StarterGui:SetCore

SetCoreGuiEnabled: StarterGui:SetCoreGuiEnabled

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