The title speaks for itself
How do I make it so that A tool is always equipped and that it can’t be shown in the players inventory?
The title speaks for itself
How do I make it so that A tool is always equipped and that it can’t be shown in the players inventory?
I had a similar problem and what I did was that I just welded the tool onto the players arm using a WeldConstraint.
In a local script in StarterPlayerScripts, you can try:
`game.StarterGui:SetCoreGuiEnabled(“Backpack”, false)
game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
local tool = game.Players.LocalPlayer.Backpack:WaitForChild(ToolName)
character.Humanoid:EquipTool(tool)
end)`
It worked, but do you know any API Documentation page that talks about Core Gui and its functions like SetCoreGuiEnabled?
SetCore: StarterGui:SetCore
SetCoreGuiEnabled: StarterGui:SetCoreGuiEnabled