How do i make it so that by the click of a ui button it removes all the parts with the same name of a part for a local script

So im working on a optimization setting for my game, i need it so that the click of a ui button it removes all parts that are named “Tree” in workspace.
image

I’ve tried other stuff for this but it still didnt work

for i, Instance in workspace:GetChildren() do
    if Instance.Name == "Tree" then
        Instance:Destroy()
    end
end
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Thank you this worked, but last time i tried the same script it didnt work for some reason thank you

No prob, usually it’s because you’ve misspelled something if it doesn’t work. Typos are quite literally the bane of scripters lol.

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wait, optimization setting is for Remove() not Destroy() so if it Destroy() and if the player turns off how they going see trees?

use a remote event in order to trigger this if you want all players to see the trees bieng destroyed

Nah i just want it to stay local, for mobile optimization

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