I have my LineForce’s MaxForce on math.huge and the Magnitude at 6, anything lower than 8~ will make the part fall, and if it’s over 10, it’s way too fast.
My script:
local dagger = script.Dagger:Clone()
dagger.Position = Character.HumanoidRootPart.Position + Character.HumanoidRootPart.CFrame.LookVector * 2
dagger.Parent = game.Workspace.Thrown
dagger:SetNetworkOwner(game.Players:GetPlayerFromCharacter(Character))
local attachment1 = Instance.new("Attachment")
attachment1.Parent = dagger
local attachment2 = Instance.new("Attachment")
attachment2.Parent = v.HumanoidRootPart
local bv = Instance.new("LineForce")
bv.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
bv.Attachment0 = attachment1
bv.Attachment1 = attachment2
bv.Magnitude = 6
bv.Parent = dagger