My Motor6D animations fade into place like that. What I want to achieve is to make it sort of teleport into place or save its position, but that isn’t working. I even tried hooking the tools up with their own permanent Motor6Ds that don’t disconnect nor destroy, but it still fades into place. Also, the Motor6Ds go in the character’s right arm.
My Motor6D animations fade into place like that. What I want to achieve is to make it sort of teleport into place or save its position, but that isn’t working. I even tried hooking the tools up with their own permanent Motor6Ds that don’t disconnect nor destroy, but it still fades into place. Also, the Motor6Ds go in the character’s right arm.
the easiest solution would be to make the handle invisible very temporarily but that would add some delay, theres probably a better solution out there but this would be the easiest thing to do rn IMO
in your animation play script. instead of play(), try doing Play(0)
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