How do I make rotate around another part?

Q: How do I make a part rotate around another part?

Solutions I tried based off what I recently learned:

local MovePart = script.Parent
local targetPart = game.Workspace.TargetPart
local rot = 0

while true do
	rot += 0.1
	MovePart.CFrame = CFrame.new(Vector3.new(math.clamp(math.cos(rot), -1, 1) , 0 , math.clamp(math.sin(rot),-1, 1)), targetPart.Position)
	wait(0.01)	
end

This is my goal:
Screenshot 2022-08-08 233242

2 Likes

You’re just forgetting a few things…
Remember to start at the targetPart position by adding it’s position to the MovePart CFrame. Now just choose a distance and subtract the MovePart position by it’s LookVector multiplied by -distance.

local MovePart = script.Parent
local targetPart = game.Workspace.TargetPart
local rot = 0
local distance = 13

while true do
	rot += 0.1
	MovePart.CFrame = CFrame.new(targetPart.Position + Vector3.new(math.clamp(math.cos(rot), -1, 1), 0, math.clamp(math.sin(rot),-1, 1)), targetPart.Position)
	MovePart.Position -= MovePart.CFrame.LookVector * -distance
	wait(0.01)	
end
6 Likes

Thank you, that helped. I didnt think to do that, im still trying to grasp the scope of what I can and not do in roblox studio.

1 Like