So im trying to make when a player creates a party it shows on the join list but how do i make it so it shows on the join list for all players
game.ReplicatedStorage.Events.CreateParty.OnServerEvent:Connect(function(player, hardcore, Selected, level, DungeonName, GamesMade)
local partyowner = player.PlayerGui.PlayGui.CreateFrame.PartyOwner
if player.Data.Level.Value >= level then
print("Success")
DungeonTemplates.PlayerFrame.Parent = GamesMade.Duplicates
GamesMade.Duplicates.PlayerFrame.Visible = true
if hardcore == true then
GamesMade.Duplicates.PlayerFrame.TopInfo.Hardcore.BackgroundColor3 = Color3.fromRGB(0, 248, 0)
elseif hardcore == false then
print("No hardcore")
GamesMade.Duplicates.PlayerFrame.TopInfo.Hardcore.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
end
GamesMade.Duplicates.PlayerFrame.TopInfo.plrname.Text = player.Name
GamesMade.Duplicates.PlayerFrame.TopInfo.lvl.Text = "level "..level
GamesMade.Duplicates.PlayerFrame.NameLabel.Text = DungeonName
GamesMade.Duplicates.PlayerFrame.TopInfo.Mode.Text = Selected
partyowner.Value = player.Name
local partyOwnerUi = PartyOwnerFrame:Clone()
partyOwnerUi.Parent = player.PlayerGui.PlayGui.PlayerParty.Duplicates
partyOwnerUi.TopInfo.plrname.Text = partyowner.Value
else
print("trouble with creating")
end
end)