How do I make ship physics?

Hey,

Title says it all. I’m not asking for code, I just want any good detail on how to make a Moving Ship, along probably some physics.

Do I need to use like bodygyros for the ship?

Thanks

If you want physics, the best option is bodymovers, make sure if it’s a model that everything is welded. And the other option will be using Linear Bezier Curves, to tween in one direction. Hopefully helps!

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Just rely on Roblox physics. Make your boat, change up the density of the parts until it floats like you want, and slap some BodyMovers in there.

Use VectorForces if you want to get fancy.

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