I want to do whats in the title, I have a part I want to move in a circle, and the circle stays so if the part is pushed elsewhere, it keeps going in said circle. Thus I do not need/want a center part.
Part = script.Parent
while true do
Ori = Vector3.new(0, Part.Orientation.Y + 5, 0)
if Ori == Vector3.new(0, 360, 0) then
Ori = Vector3.new(0, 0, 0)
end
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task.wait(0.5)
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
--Here is where I would put the position code..?
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
task.wait(0.1)
end
Thus far, I’ve only figured out how to make it rotate, however I want it to move forward according to its rotation/where its facing.