Trying to get a part to render outside of render distance , only way i know of is by naming it Head for example and putting it inside of a model inside of your character , but that’s only if you name it Head and only works if you are in first person if i recall correctly , any other ways to do this? (What i mean by render distance is whenever somebody is on lowest graphics and most stuff doesnt render outside of like 1000 studs)
If it’s really far away you could probably get away with a ui approach. You will want to cast a ray from the camera to the vertices of it then interpolate the vertices colors to ranges in a sense.