So basically, when i make surfaceGUI letters bigger, they start to look… blurry, pixelated. See below:
I cant figure out how to have it not look like that.
I have looked, there doesnt seem to be any solutions on here/elsewhere.
SurfaceGUIs have a property called “Pixels per stud” or something like that. You can increase that value to make it less pixelated. I’m not sure though, whether or not it affects the scaling.