How do i make text less/not pixelated when scaled bigger?

So basically, when i make surfaceGUI letters bigger, they start to look… blurry, pixelated. See below:
image
I cant figure out how to have it not look like that.

I have looked, there doesnt seem to be any solutions on here/elsewhere.

Is there even a way?

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SurfaceGUIs have a property called “Pixels per stud” or something like that. You can increase that value to make it less pixelated. I’m not sure though, whether or not it affects the scaling.

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