How do I make the camera follow + stop the position resetting after animation is finished?

I have a simple dash animation but the camera doesn’t follow and the position slides back to the HumanoidRootPart. How can I make the camera follow the animation as it moves and prevent the position from resetting?

I don’t need a code example, I just need to know how I could fix this.

Don’t have the movement in the animation and use something like linear velocity to move the player forward

Fixed this using BodyVelocity. It was my initial idea but I don’t necessarily animate so I wouldn’t have known.

Thanks for the advice!

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