How do I make the game give player a tool in a Round Based Game?

Hey! So I’m trying make something in which when a player joins the game and when a round starts, they get tools. Tools such as guns, swords etc. Any help on this would be amazing!

You can loop through the players using the game.Players:GetPlayers() function and clone the tool to their characters.

Where would I place the tool in then? Apologies I’m fairly new to scripting :sweat:

If you don’t want exploiters to clone it themselves, you could store it in ServerStorage and have the server give the tools to the players.

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