How do I make the player's head the audio listener?

I want to make the player’s head the thing considered for rolloff and muffling instead of the camera to mimic ears while not forcing the player to be in first-person.

I’m unsure how though, I was looking into the documentation of audio listeners but I’m not sure if I can use it for this purpose, anyone know of anything?

You can try using SoundService:SetListener(Enum.ListenerType.ObjectCFrame, Character.Head)

Currently on phone so this might be wrong. Also needs to be done locally

As @iATtaCk_Noobsi said, check out the documentation in SoundService.
https://create.roblox.com/docs/reference/engine/classes/SoundService#SetListener
But as it says, you can SetListener to a Part like the head.

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