Hi so uh, zombies in my game they are in a folder so the towers can shoot at them, but when fast zombies get in the track they boost the slower or bosses,because of it pushing the zombies and i want to avoid that. how can i avoid this problem?
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You are going to want to use CollisionGroups for this:
In a nutshell, give all the zombie parts the same collision group. Then make it so that collision group won’t collide with itself. A walkthrough for this at the above link if needed.
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You mostly need to disable CanCollide.
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i tried it before doesn’t work thats why i made the post, i will try collisiongroup then.
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