I am having issues making this functional as a StarterCharacter, I’ve watched multiple tutorials but they don’t work for whatever reason.
Each limb is done like this
SO basically, each limb has the actual limb, which is just a union, then all the extra parts are weld-contrainted and non-collidable. (if that makes sense)
I’ve tried using a few plugins like rigedit and Automatic Rigging Tool, but they don’t work for me?
For starters, you spelled the root part name wrong, It’s HumanoidRootPart. Also, You need to use a motor6d and rig the torso to the root. then, set the primarypart to the root. If I’m not mistaken, all should be fixed after that, granted your rig is welded right.
If you still are having troubles, you can provide the rig via RBXM and I can rig it for you.