How do I make this camera?

Basically, I am trying to make a following camera system.

My idea is to make a camera system where there are 2 points, if the cursor moves and stops, then the camera will be looking at where the cursor stopped.

How would I make something like this?

Oh, like FANF, I believe you could just get the player’s mouse x-coordinate and apply to camera’s CFrame, then just add a check to see if it is past your point.