-
What do you want to achieve?
Mix two audio players together into one stream. -
What is the issue?
There is no Mixing Instance or anything -
What solutions have you tried so far?
Search for instances on the Part
I’ve already written this StarterCharacterScript.
local listener = Instance.new("AudioListener")
local charHead = workspace.CurrentCamera
listener.Parent = charHead
local audiodeviceoutput = Instance.new("AudioDeviceOutput")
local wire = Instance.new("Wire")
audiodeviceoutput.Player = game.Players.LocalPlayer
audiodeviceoutput.Parent = charHead
wire.SourceInstance = listener
wire.TargetInstance = audiodeviceoutput
wire.Parent = charHead
(Edit: This uses the Audio API)