How do I offset to cameras X and Y Position?

Yeah basically I want to offset the cameras X and Y coordinate relative to the player.

So basically I want the camera to still orbit and be controlled by the player but It’s just offseted a bit.

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Look into this Humanoid | Roblox Creator Documentation

Humanoid.CameraOffset = Vector3.new(2,4,0) -- offsets the camera by 2 studs on the x axis and 4 on the y axis.
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