Yeah basically I want to offset the cameras X and Y coordinate relative to the player.
So basically I want the camera to still orbit and be controlled by the player but It’s just offseted a bit.
Yeah basically I want to offset the cameras X and Y coordinate relative to the player.
So basically I want the camera to still orbit and be controlled by the player but It’s just offseted a bit.
Look into this Humanoid | Roblox Creator Documentation
Humanoid.CameraOffset = Vector3.new(2,4,0) -- offsets the camera by 2 studs on the x axis and 4 on the y axis.