How do I organize SurfaceGuis and BillboardGuis?

:wave:

I was wondering how I would go about organizing SurfaceGuis and BillboardGuis?

I have a bunch of SurfaceGuis which are parented to the PlayerGui and adorned to the respective part, the problem is that there are a ton. And since the .ResetOnSpawn property doesn’t work when the gui isn’t a direct child of the PlayerGui (if I wanted to organize them in a folder), I don’t really know how to navigate this.

Hello.
Can you be more specific, as I might be able to help (Maybe send a video or photo)??

-StompyDonut
Roblox Beta Tester

I’m not really sure how I can be more specific. I just have a ton of SurfaceGuis but I can’t organize them in folders because the .ResetOnSpawn property doesn’t work if set to false if it isn’t a direct child of the PlayerGui.

It’s not elegant, but you could always name then zSurfaceGui if you just wanted them out of your way. Of course I’m not the guy to ask here, I’ve never tried grouping GUIs.

Yeah you’re probably right, I just wish they worked if they weren’t direct children of the PlayerGui haha. I think it’s a bug, I’ll check in bug reports.

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I’d back it up as a feature request. Can’t imagine it would be difficult to implement.

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