I know the title may sound a bit confusing but, I am making a system where, when a player has an object, and then hits a certain invisible hitbox, the object they are holding will Destroy() and a clone of it will be on the statue. This part will be Transparent, but when the hitbox is Touched, then it will no longer be transparent.
I don’t know if this system fully works yet, as I have not tried it, but I’m trying to make it so when the parts clone is visible/transparent, a BoolValue is set to true, and once all the BoolValues are set to true, a Tool from the ReplicatedStorage will be cloned into the Workspace.
How do I do this with a ServerScript?
Any help is appreciated, thanks!