How do I prevent a physics moving object from stopping?

I have an unanchored block attached to a block with light, something like this:
imagen
With that position, the block would move sideways, well, the current problem is that in a moment, the block will lose it’s velocity, and will not move, and i would like to prevent that from happening, and I don’t know exactly how to do that, so i would like a bit of help with that, thanks for reading.

Maybe link it to a different part thats higher up or lower down so that it wont lose the velocity and making that link invisible and making the current rope thingy stay as it is but have no effect on the part

Could you explain this part:

Please? Thanks for reading :slight_smile:.

i kinda explained it wrongly, i meant to attach it to a part thats further away and higher up than the one its currently attached to so that it wouldnt lose as much speed, then you could put an invisible part to stop it

If you want the brick to just float there add a BodyPosition and set the MaxForce to

vector3.new(math.huge,math.huge,math.huge)